These rights or asking you to surrender the rights. To protect your rights, we need to prevent others from denying you Want it, that you can change the software or use pieces of it in newįree programs, and that you know you can do these things. Them if you wish), that you receive source code or can get it if you Have the freedom to distribute copies of free software (and charge for Our General Public Licenses are designed to make sure that you When we speak of free software, we are referring to freedom, not GNU General Public License for most of our software it applies also toĪny other work released this way by its authors. We, the Free Software Foundation, use the Share and change all versions of a program-to make sure it remains free The GNU General Public License is intended to guarantee your freedom to To take away your freedom to share and change the works. The licenses for most software and other practical works are designed The GNU General Public License is a free, copyleft license for Of this license document, but changing it is not allowed. ![]() Įveryone is permitted to copy and distribute verbatim copies Increased map size by 1 block, is 11x11 now instead of 10x10Ĭopyright (C) 2007 Free Software Foundation, Inc.Improved performance by reworking the way the map is drawn.Defeats the purpose of a tracker when it reveals something you haven't actually been to. Removed the lookahead which would reveal areas the player can see.Divided each area into 2x2 subpixels for more accurate tracking!.Added compatibility with commonifier mod.Improved performance (hopefully) by only updating changed areas and when more than 11 areas need updating at once, splits the updates over multiple frames to reduce lag spikes at the cost of a little flickering.FIX: Added 2 more biomes for Noita 1.0.Minimap now gets hidden when game is paused.Game should load much faster now due to a file being shipped pre-generated instead of generating it on the fly on startup everytime.(Dependent on mod authors not using weird syntax.) Add automatic compatibility with mods that change the biome map.FIX: Fails to load when using it together with mods that try to ModMagicNumbersFileAdd a non existent file.Added a new and better way for other mods to add their biome colors themselves.FIX: Showing wrong map when other mods came after in load order.FIX: Ugly artifacts on different screen resolutions.Current position is shown as a blinking square that scales better.Map can now be unlocked to change its resolution, scale and position, which will be saved once you lock it again.Switch to using image buttons instead of text.Performance improvements because of switch to GuiImages instead of Sprites to draw the map.FIX: GUI buttons now ignore gamepad input.FIX: Should now work fine again with biome map mods.Settings are now also adjustable through the mod settings menu.FIX: Steam workshop version would crash because it cannot access a file at the root of the mod directory.FIX: Prevent wands with always casts from firing while dragging/resizing.FIX: Other entities other than the player were not able to fire their wands.Minimap is now hidden while inventory is open.Place an image called custom_map.png in the root folder of the mod and enable the mod setting to use it. Add a compatibility mode setting, which uses a different method of getting the map data, try this if this mod causes problems with other mods.Huge performance improvement for big maps.Big for me but small for you improvement to the dragging/resizing code.Improve performance for long runs and reduce lag spikes.Now shows biome name and parallel world counter above the map.Small performance improvement regarding the formatting of biome names.Show east/west counter even in biomes without a name.FIX: Floating point rounding error would sometimes break the mod and make the map disappear.
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